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Proto

Proto is a 3D multiplayer FPS game made using Unity and Photon Cloud. The project and it's features will be detailed here throughout development.

FPS

Cross Platform Matchmaking

Thanks to a cloud based matchmaking backend, matchmaking is always up, secure, and works across all platforms. Play against opponents regardless of their operating system, phone brand, or console manufacturer.

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THE LATEST BUILD
DESIGNING

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Check out some of the thought that goes into creating the features in Proto. There are loads of elements that come into play just to make the simplest mechanics.

INSPIRATION

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Why make an FPS when you have to compete with AAA developers? The simple answer is... To win.

WORK

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Check out the development blog for a snapshot of where the project is at and what I will be (probably) working on next.

WHAT'S UP?

What's on deck for the week?

 

I am tweaking some alpha code right now, but there is a generic shooting mechanic, sprinting, jumping, headshots, shields, kills, scoring, etc. We have a working multiplayer deathmatch to build on.

 

LAST EVENT
3/6

Updated for Unity 5.0!

 

Game runs on Unity 5 engine, multiple weapons working, and swappable. Enjoy!

CONTACTS

2503 4th Ave, Huntington, WV 25705

Tel: 304-360-9048

 

Mail: workmanc@live.marshall.edu

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